Weasel
12 Dec 2008, 09:29pm
Basicly, You are like a toy trying to make it to safety
You start out in a huge vent area with different passages that lead to different areas but eventually they all converge to one huge path after a zombie is picked. You have to find a way down to the floor from the vents like a series of bridges or a tram or elevator something of that nature. Then you run through another path towards a castle. The Point is for the humans to hold that castle for 1min-2mins until the drawbridge closes then the map gets nuked.
You could maybe try to add toy cars or something of that sort
You start out in a huge vent area with different passages that lead to different areas but eventually they all converge to one huge path after a zombie is picked. You have to find a way down to the floor from the vents like a series of bridges or a tram or elevator something of that nature. Then you run through another path towards a castle. The Point is for the humans to hold that castle for 1min-2mins until the drawbridge closes then the map gets nuked.
You could maybe try to add toy cars or something of that sort