LVG
29 Nov 2008, 03:18am
This is a little tutorial on how to play css maps on L4D you have to make binds for zombies to spawn etc.
Step 1: Download GCFscape: http://nemesis.thewavelength.net/index.php?p=26
Step 2: Open the "counter-strike source shared.gcf"
Step 3: Locate and extract the "models" and "materials" folders to your desktop.
Step 4: Open "source materials.gcf"
Step 5: Extract "materials" folder to desktop.
Step 6: Open "source models.gcf"
Step 7: Extract "models" folder to desktop.
Step 8: Copy both the "models" and "materials" folders to C:\Program Files\Steam\steamapps\common\left4dead\left4dead
Step 9: Go to your Counter strike:Source folder and copy the map/maps and paste them into the Left4dead maps folder.
Step 1: Download GCFscape: http://nemesis.thewavelength.net/index.php?p=26
Step 2: Open the "counter-strike source shared.gcf"
Step 3: Locate and extract the "models" and "materials" folders to your desktop.
Step 4: Open "source materials.gcf"
Step 5: Extract "materials" folder to desktop.
Step 6: Open "source models.gcf"
Step 7: Extract "models" folder to desktop.
Step 8: Copy both the "models" and "materials" folders to C:\Program Files\Steam\steamapps\common\left4dead\left4dead
Step 9: Go to your Counter strike:Source folder and copy the map/maps and paste them into the Left4dead maps folder.