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Zero001
24 Nov 2008, 11:53pm
This is a step by step tutorial on how to play custom Company of Heroes maps.

1. Download CoH-Launcher (http://www.harharetki.net/coh/CoHLauncher.exe) to desktop
2. Download a custom CoH map/.sga file to desktop Ex: 3p_ddaycoop_v12 (http://www.harharetki.net/coh/dday/3p_ddaycoop_v12.sga)
3. Go to your Coh Directory

If you installed through Steam: C:/ProgramFiles/Steam/SteamApps/Common/Company of Heroes
If you installed through Disk: C:/ProgramFiles/THQ/Company of Heroes

4. Cut the CoH-Launcher from your desktop and paste it in the Coh directory
5. Create a new folder in the CoH directory and title it "maps" (right click>new>folder, type maps)
6. Open the CoHLauncher.exe
7. Click on "Add a new map"
8. Browse your desktop to find the map/.sga file
9. On the CoHLauncher window click start game and enjoy

Whenever you want to play a custom map you have to open the game through CoH Launcher. Add a shortcut on Steam for easy access.

Sources:
CoHLauncher (http://forums.relicnews.com/showthread.php?t=176498)
D-Day Coop v1.2 (http://forums.relicnews.com/showthread.php?t=149664)

http://img241.imageshack.us/img241/8479/cohlauncherij3.png

Tcp-Kill
25 Nov 2008, 11:26am
Thanks alot zero, i've been going the long way round and using the -dev command to play.

Zero001
25 Nov 2008, 01:35pm
If you want to play custom maps that were saved as .sgb files you still have to add -dev to the end of your RelicCoH.exe target. SGA is basically CoH's version of zip. Instead of having several .sgb files to store .sga is one convenient file

The map maker can choose to create a .sga by selecting the "Export Package" option in the world builder. If only the .sgb files are available then the steps are

1. Go to your CoH directory ...Company of Heroes/WW2/Data
2. Inside the Data folder create a new folder called Scenarios
3. Inside the Scenarios folder create a new folder call MP
4. Once extracted place all the .sgb files into the mp folder
5. Create a shortcut for RelicCoh.exe (located in the CoH directory, right click>create shortcut)
6. Right Click on the shortcut and go to Properties
7. add -dev to the end of the target (there must be a space between the end quote and -dev) and click OK
8. Open CoH through the shortcut and enjoy

All .sgb files must be added to the MP folder, and the game must be opened through the shortcut with the -dev option

http://img134.imageshack.us/img134/3971/devyy1.png

PotshotPolka
25 Nov 2008, 04:07pm
Here: http://www.steamgamers.com/forum/showthread.php?t=8405

I went online awhile back and used that same launcher you just did the tutorial to run these.

If you can pull the posts over to this thread, some of the maps are pretty badass.

Farmer Mick
26 Nov 2008, 10:05am
Thanks alot zero, i've been going the long way round and using the -dev command to play.

tcp our maps r sgb

EDIT: just converted mine to .sga here is the link http://rs579.rapidshare.com/files/167634011/micks_map_v2.sga

if you guys want to test it, also tell me if the bridges work

Zero001
26 Nov 2008, 10:17am
tcp our maps r sgb

Stop being a noob and save the maps you guys make as .sga
It's "Export Package" on the World Builder

It makes things easier for everyone when you distributed one .sga file, instead or several files in a .zip or .rar