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Thread: Ze_Voldro

  1. #1
    FireMage is offline
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    Ze_Voldro

    -:"Map Name":-
    Ze_Voldro

    Total Time Spent on map to date

    I keep this map when I have time ... then we can say 2 days of 7

    What is my map about?
    On a map that zombie escape and will take place in a volcanic environment

    Completion Percentage?

    30%

    Current Map Plans/ What I will be doing

    My plan right now is to make a map that will appeal to many people, so I count on you to give me suggestions for to be honest that my first map that I will share with you


    Screenshots


    Link to FPSB WIP

    no link

    Programs Im using

    Source SDK
    hammer

    Map By

    Firemage or FuriousDwarf
    Last edited by FireMage; 8 Nov 2009 at 12:35am.

  2. #2
    FullMetal is offline
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    Can't wait, are you going to have a closed beta test and a open beta test?
    「C」
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."


  3. #3
    FireMage is offline
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    For now I must go seek some texture to my dishwasher and special land. But I could be tested by the SG community's will when I finish the textures and have set the blocks as it should. And for the closed beta and all the trimmings. This is when I have finished the base as the skybox, invisible, and spawn (actions included

  4. #4
    FireMage is offline
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    uhhh

    uhhh how I put my
    screenshots on the forum
    Last edited by FireMage; 28 Sep 2009 at 01:18am.

  5. #5
    Kaemon is offline
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    Quote Originally Posted by FireMage View Post
    uhhh

    uhhh how I put my
    screenshots on the forum
    OMG, you know how to put your spray on a Portal in the Sky, on top of a Tower, in the middle of a Maze, inside itself of another Maze... And you don't know how to add Screenshots on the Forum? :-P

    BTW: I don't know; Im new on those; but I see a clip up there that says "Attachements".
    On other forums that will shown automactly as Screenshots on the Post; if added as .JPG, gona try.

    EDIT: Yeah, it worked. Just remenber to push "UPLOAD" after you are done searching them.
    Attached Images

  6. #6
    FireMage is offline
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    its going to be at least 5 times in my life I'm going on a forum and I post something

  7. #7
    FullMetal is offline
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    USE this

    [IMG] *link* [/IMG]
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  8. #8
    Bob Loblaw is offline
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    Looks sweet, but to be honest, dev textures means the mapper wasn't confident enough, or didn't care enough to use real textures. I strongly suggest making it with real textures. Good real textures make it look 10000x better. But if you SUCK with textures, and are going to use textures that don't tile correctly or anything, then stick with dev. But seriously, don't.

  9. #9
    Kaemon is offline
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    Quote Originally Posted by Bob Loblaw View Post
    Looks sweet, but to be honest, dev textures means the mapper wasn't confident enough, or didn't care enough to use real textures. I strongly suggest making it with real textures.
    I disagree.
    Some people just prefer to completly split the "Brushing" and the "Texturing" as diferent mapping stages.
    Also; pesonally, I think that the best way its to just draw the level with NoDraw; and texture later the visible faces; even if I usually texture (with mostly final textures) while making the brushes (but with NoDraw on every non-visible face)

    Personally I just use Dev_Textures for Test Maps when showing something to someone; so he doesn't get distracted by the look or the textures themselves; isntead of the Triggers-or-Whatever Im explaining.

  10. #10
    Stevee is offline
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    Are those the final textures?
    I think it would be much more attractive/ and a nicer map to play on if it has nice proper Textures.


 

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