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Thread: Ba_Jail_Noname

  1. #1
    LunarKirby is offline
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    Ba_Jail_Noname


    -:"Ba_Jail_Noname":-

    Total Time Spent on map to date
    Not sure....

    What is my map about?
    Just a normal simple jail map based on my detail work.

    Completion Percentage?
    20%

    Current Map Plans/ What I will be doing
    List of things to do:
    Swimming Area - Done
    Disco - Done
    FootBall - Done
    LR - Done
    Secret Room - Requested
    Ice Skating Arena - Done
    And more if requested.

    Screenshots









    Link to FPSB WIP
    Haven't posted a WIP

    Programs Im using
    Source SDK
    Hammer
    Pakrat

    Map By LunarKirby

    Extra
    Decide a name plox, Im bad at it D:

    Last edited by LunarKirby; 13 Aug 2009 at 03:42pm.

  2. #2
    Boobcake is offline
    Leipe shit, ouwe.
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    awesome, awesome, awesome, AWESOME! Call it simplicity.

  3. #3
    LunarKirby is offline
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    Quote Originally Posted by boobcake View Post
    awesome, awesome, awesome, AWESOME! Call it simplicity.
    I was thinking about that, but their might be a better name....
    Oh BTW the pictures of props are buggy since of transparency...
    Last edited by LunarKirby; 11 Aug 2009 at 07:17pm.

  4. #4
    Stevee is offline
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    hmm.
    Looks like its coming along nicely.
    A name , erm , ba_nowayout?
    ba_deadly
    ba_deadly_jail
    ba_jail-simplicity

  5. #5
    LunarKirby is offline
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    I'll stick with Simplicity, although please post more just incase.

  6. #6
    LunarKirby is offline
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    POOL IS DONEEE :D


    Its a bit dark

  7. #7
    TheVirus is offline
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    Gamer IDs

    Steam ID: STEAM_0:1:5269914
    I've noticed that the boring maps don't have a lot of secrets or teleporters to other areas. Also, I'd put some weapons in the cells to make it interesting. I'd avoid over doing the secrets/teleporters like electric_razor, that map is almost impossible for a CT to properly guard.

    Also, be sure to label areas so people don't complain that they don't know where the pool is.

  8. #8
    Boobcake is offline
    Leipe shit, ouwe.
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    Quote Originally Posted by -=1deag=- View Post
    ba_jail-simplicity
    Stealing my idea's are we?

  9. #9
    LunarKirby is offline
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    Quote Originally Posted by TheVirus View Post
    I've noticed that the boring maps don't have a lot of secrets or teleporters to other areas. Also, I'd put some weapons in the cells to make it interesting. I'd avoid over doing the secrets/teleporters like electric_razor, that map is almost impossible for a CT to properly guard.

    Also, be sure to label areas so people don't complain that they don't know where the pool is.
    All those come last :D
    and also their will be coloured paths that would lead to the areas.
    Eg. Blue - Pool, Yellow - IceSkate, Green - LR area and etc.

    Do you have any requests for areas?
    Last edited by LunarKirby; 12 Aug 2009 at 01:52pm.

  10. #10
    TheVirus is offline
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    Quote Originally Posted by LunarKirby View Post
    All those come last :D
    and also their will be coloured paths that would lead to the areas.
    Eg. Blue - Pool, Yellow - IceSkate, Green - LR area and etc.

    Do you have any requests for areas?
    I'd like something we haven't seen before in other maps. I'm trying to think. I'd be interested in a death-game area. It could be a mine-field that can only be activated by a CT.

    The room would lock the CT(s) in the operator room with no weapons once the game is activated. The Ts try to make their way across the mine-field to a weapon cache and kill the CT(s) in the operator room. Once they are dead the Ts can open the doors.

    Another idea, and I think this would be the most entertaining, would be to prevent camping. There could be a secret room that has several buttons to gas chamber various CT camping spots (armory, vents, hidden passages, AWP passages, etc). I'd love to see that happen and make the CTs work together as a team.

    I can come up with a lot more if you want, just give me some time.


 

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