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  1. #1
    HankTheTank is offline
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    HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.

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    My second deathrun map.

    -:"Deathrun_ (I need a name, so add suggestions please)":-


    Total Time Spent on map to date

    50 ish hours

    What is my map about?

    natural / outdoorsy themed deathrun
    Completion Percentage?

    50%
    Current Map Plans/ What I will be doing

    At a loss.

    Give me (Non lame) Ideas!

    Screenshots

    Spawnzone


    First trap. Breaking arch


    Arch breaking



    choice bucket things - T view



    Choice bucket things - CT View



    Hoard of Spiders


    Earthquake



    Pit of spiders



    Pit of spiders - Breaking



    Pit of spiders - Triggered



    Bridge with falling planks


    Link to FPSB WIP
    N/A
    Programs Im using
    Hammer....
    Map By
    HankTheTank


  2. Thanked by 1 user: Prez Shadow (19 Jan 2010)

  3. #2
    Olli3 is offline
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    holy sh--. I cannot wait to play this.. Maybe you could call it Deathrun_bridges or something.. I'm not every good with anes

  4. Thanked by 1 user: HankTheTank (19 Jan 2010)

  5. #3
    Jewpiter is offline
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    looks amazing
    [ZM]Jewpiter...The Legend of Breakfloor
    Now Banning: Sh*tbags

    SG's most popular member

  6. Thanked by 1 user: HankTheTank (19 Jan 2010)

  7. #4
    HankTheTank is offline
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    HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.

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    Trap ideas!

    Please. :]


  8. #5
    Game Freak is online now
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    Looks good maybe Dr_forest i have no idea

  9. #6
    Bob Loblaw is offline
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    Gamer IDs

    Steam ID: STEAM_0:1:9985236
    It does look very good, and will be fun to play. There are however a few textures that don't look quite right. Going straight from like marble to wood looks strange. Try adding a trim to ease into the bridge (It helps ALOT). Also try making the buttons a little fancier. Use a few brushes and make the buttons look more pleasing. A 3d skybox will help loads too since it is after all outside.

    As for trap Idea's I don't really have any. If it is possible you should open it up into a forest and you could have trees fall down, or you could make it split into two paths, and either randomize/have the t control which is the correct path, or just set it to one path all the time, then the wrong path will slowly get darker and darker and then a hudhint could say You've lost your way and have something kill them (make it impossible to turn back once they've chosen a path)
    I'm not too sure how you would do that, but if it was possible I think it would be really sweet. My guess is the best way to do it is split it with teleports, then duplicate the original settings, and put the info_target in a spot where they will be looking at exactly what they were before, so it looks as if they never teleported. Then when you go behind the info_taget add a trigger_push, and a trigger_multiple saying There is no going back now.

  10. #7
    Krazy is offline
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    Well since in a majority of you pictures that you have feature spiders in them, for i title i was thinking you could do "Deathrun_Arachnofobic" or something like that.

  11. #8
    HankTheTank is offline
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    *Bump for ideas*

    I've had this on hiatius until now. So, if anyone could help out, that'd be sweet.

    Also, thanks for all the kind comments


  12. #9
    struki is offline
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    Looks nice.

    You could name it Dr_Tropico
    Seems like pretty good name

  13. #10
    Boobcake is offline
    Leipe shit, ouwe.
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    How about 2 logs that hit eachother when you press the button?

    Anyhow its looking good!


 

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